作为一个常见的图像编辑操作,图像组成旨在将前景从一个图像切割并粘贴在另一个图像上,从而产生复合图像。但是,有许多问题可能使复合图像不现实。这些问题可以总结为前景和背景之间的不一致,包括外观不一致(例如,不兼容的照明),几何不一致(例如不合理的大小)和语义不一致(例如,不匹配的语义上下文)。先前的作品将图像组成任务分为多个子任务,其中每个子任务在一个或多个问题上目标。具体而言,对象放置旨在为前景找到合理的比例,位置和形状。图像混合旨在解决前景和背景之间的不自然边界。图像协调旨在调整前景的照明统计数据。影子生成旨在为前景产生合理的阴影。通过将所有上述努力放在一起,我们可以获取现实的复合图像。据我们所知,以前没有关于图像组成的调查。在本文中,我们对图像组成的子任务进行了全面的调查。对于每个子任务,我们总结了传统方法,基于深度学习的方法,数据集和评估。我们还指出了每个子任务中现有方法的局限性以及整个图像组成任务的问题。图像组合的数据集和代码在https://github.com/bcmi/awesome-image-composition上进行了总结。
translated by 谷歌翻译
KL-regularized reinforcement learning from expert demonstrations has proved successful in improving the sample efficiency of deep reinforcement learning algorithms, allowing them to be applied to challenging physical real-world tasks. However, we show that KL-regularized reinforcement learning with behavioral reference policies derived from expert demonstrations can suffer from pathological training dynamics that can lead to slow, unstable, and suboptimal online learning. We show empirically that the pathology occurs for commonly chosen behavioral policy classes and demonstrate its impact on sample efficiency and online policy performance. Finally, we show that the pathology can be remedied by non-parametric behavioral reference policies and that this allows KL-regularized reinforcement learning to significantly outperform state-of-the-art approaches on a variety of challenging locomotion and dexterous hand manipulation tasks.
translated by 谷歌翻译
In this work, we propose a new approach that combines data from multiple sensors for reliable obstacle avoidance. The sensors include two depth cameras and a LiDAR arranged so that they can capture the whole 3D area in front of the robot and a 2D slide around it. To fuse the data from these sensors, we first use an external camera as a reference to combine data from two depth cameras. A projection technique is then introduced to convert the 3D point cloud data of the cameras to its 2D correspondence. An obstacle avoidance algorithm is then developed based on the dynamic window approach. A number of experiments have been conducted to evaluate our proposed approach. The results show that the robot can effectively avoid static and dynamic obstacles of different shapes and sizes in different environments.
translated by 谷歌翻译
Salient object detection (SOD) aims to determine the most visually attractive objects in an image. With the development of virtual reality technology, 360{\deg} omnidirectional image has been widely used, but the SOD task in 360{\deg} omnidirectional image is seldom studied due to its severe distortions and complex scenes. In this paper, we propose a Multi-Projection Fusion and Refinement Network (MPFR-Net) to detect the salient objects in 360{\deg} omnidirectional image. Different from the existing methods, the equirectangular projection image and four corresponding cube-unfolding images are embedded into the network simultaneously as inputs, where the cube-unfolding images not only provide supplementary information for equirectangular projection image, but also ensure the object integrity of the cube-map projection. In order to make full use of these two projection modes, a Dynamic Weighting Fusion (DWF) module is designed to adaptively integrate the features of different projections in a complementary and dynamic manner from the perspective of inter and intra features. Furthermore, in order to fully explore the way of interaction between encoder and decoder features, a Filtration and Refinement (FR) module is designed to suppress the redundant information between the feature itself and the feature. Experimental results on two omnidirectional datasets demonstrate that the proposed approach outperforms the state-of-the-art methods both qualitatively and quantitatively.
translated by 谷歌翻译
Most recent studies on neural constituency parsing focus on encoder structures, while few developments are devoted to decoders. Previous research has demonstrated that probabilistic statistical methods based on syntactic rules are particularly effective in constituency parsing, whereas syntactic rules are not used during the training of neural models in prior work probably due to their enormous computation requirements. In this paper, we first implement a fast CKY decoding procedure harnessing GPU acceleration, based on which we further derive a syntactic rule-based (rule-constrained) CKY decoding. In the experiments, our method obtains 95.89 and 92.52 F1 on the datasets of PTB and CTB respectively, which shows significant improvements compared with previous approaches. Besides, our parser achieves strong and competitive cross-domain performance in zero-shot settings.
translated by 谷歌翻译
This paper aims to improve the Warping Planer Object Detection Network (WPOD-Net) using feature engineering to increase accuracy. What problems are solved using the Warping Object Detection Network using feature engineering? More specifically, we think that it makes sense to add knowledge about edges in the image to enhance the information for determining the license plate contour of the original WPOD-Net model. The Sobel filter has been selected experimentally and acts as a Convolutional Neural Network layer, the edge information is combined with the old information of the original network to create the final embedding vector. The proposed model was compared with the original model on a set of data that we collected for evaluation. The results are evaluated through the Quadrilateral Intersection over Union value and demonstrate that the model has a significant improvement in performance.
translated by 谷歌翻译
Semantic communication (SemCom) and edge computing are two disruptive solutions to address emerging requirements of huge data communication, bandwidth efficiency and low latency data processing in Metaverse. However, edge computing resources are often provided by computing service providers and thus it is essential to design appealingly incentive mechanisms for the provision of limited resources. Deep learning (DL)- based auction has recently proposed as an incentive mechanism that maximizes the revenue while holding important economic properties, i.e., individual rationality and incentive compatibility. Therefore, in this work, we introduce the design of the DLbased auction for the computing resource allocation in SemComenabled Metaverse. First, we briefly introduce the fundamentals and challenges of Metaverse. Second, we present the preliminaries of SemCom and edge computing. Third, we review various incentive mechanisms for edge computing resource trading. Fourth, we present the design of the DL-based auction for edge resource allocation in SemCom-enabled Metaverse. Simulation results demonstrate that the DL-based auction improves the revenue while nearly satisfying the individual rationality and incentive compatibility constraints.
translated by 谷歌翻译
In this paper, we introduce a novel approach for ground plane normal estimation of wheeled vehicles. In practice, the ground plane is dynamically changed due to braking and unstable road surface. As a result, the vehicle pose, especially the pitch angle, is oscillating from subtle to obvious. Thus, estimating ground plane normal is meaningful since it can be encoded to improve the robustness of various autonomous driving tasks (e.g., 3D object detection, road surface reconstruction, and trajectory planning). Our proposed method only uses odometry as input and estimates accurate ground plane normal vectors in real time. Particularly, it fully utilizes the underlying connection between the ego pose odometry (ego-motion) and its nearby ground plane. Built on that, an Invariant Extended Kalman Filter (IEKF) is designed to estimate the normal vector in the sensor's coordinate. Thus, our proposed method is simple yet efficient and supports both camera- and inertial-based odometry algorithms. Its usability and the marked improvement of robustness are validated through multiple experiments on public datasets. For instance, we achieve state-of-the-art accuracy on KITTI dataset with the estimated vector error of 0.39{\deg}. Our code is available at github.com/manymuch/ground_normal_filter.
translated by 谷歌翻译
Given a piece of text, a video clip and a reference audio, the movie dubbing (also known as visual voice clone V2C) task aims to generate speeches that match the speaker's emotion presented in the video using the desired speaker voice as reference. V2C is more challenging than conventional text-to-speech tasks as it additionally requires the generated speech to exactly match the varying emotions and speaking speed presented in the video. Unlike previous works, we propose a novel movie dubbing architecture to tackle these problems via hierarchical prosody modelling, which bridges the visual information to corresponding speech prosody from three aspects: lip, face, and scene. Specifically, we align lip movement to the speech duration, and convey facial expression to speech energy and pitch via attention mechanism based on valence and arousal representations inspired by recent psychology findings. Moreover, we design an emotion booster to capture the atmosphere from global video scenes. All these embeddings together are used to generate mel-spectrogram and then convert to speech waves via existing vocoder. Extensive experimental results on the Chem and V2C benchmark datasets demonstrate the favorable performance of the proposed method. The source code and trained models will be released to the public.
translated by 谷歌翻译
Zero-shot cross-lingual named entity recognition (NER) aims at transferring knowledge from annotated and rich-resource data in source languages to unlabeled and lean-resource data in target languages. Existing mainstream methods based on the teacher-student distillation framework ignore the rich and complementary information lying in the intermediate layers of pre-trained language models, and domain-invariant information is easily lost during transfer. In this study, a mixture of short-channel distillers (MSD) method is proposed to fully interact the rich hierarchical information in the teacher model and to transfer knowledge to the student model sufficiently and efficiently. Concretely, a multi-channel distillation framework is designed for sufficient information transfer by aggregating multiple distillers as a mixture. Besides, an unsupervised method adopting parallel domain adaptation is proposed to shorten the channels between the teacher and student models to preserve domain-invariant features. Experiments on four datasets across nine languages demonstrate that the proposed method achieves new state-of-the-art performance on zero-shot cross-lingual NER and shows great generalization and compatibility across languages and fields.
translated by 谷歌翻译